The problem:
Redstone components that can be connected & redirected by a redstone dust (repeaters, comparators, bells, pistons...) don't work when attempting to power by target blocks, and if the redstone signal that connected to the component is equal to 0...
Somehow the bug occur on z-axis only (on x-axis it works fine).
See pictures to understand the bug more clearly.Β
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Comments 4
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please attach a world where this issue can be observed?
This ticket will automatically reopen when you reply.
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I have provided a new screenshot and a world download.
For more questions I'm ready to answer.
Waiting for a fix for this bug
Any redstoner could accidentally duplicate this setup and not know why their contraption breaks.