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MCPE-161103

PlayStation crash when set Render Distance above minimum

After deleting and reinstalling the application, rebuilding the console's database, and doing all the usual manipulations recommended by Sony and Mojang, I ended up isolating the problem 😠!!!

When I am in the video settings of the game, if I want to open my world, I must imperatively lower the '' render distance '' to a minimum (5). If this parameter is by default (28) at the start of the world, it's guaranteed to crash!

Once the world is loaded, with the ''render distance'' at minimum (on 5), I can increase it, but maximum at 16, otherwise it's the crash!!!!

There is a real graphic problem, because the ps5 allows you to set the ''render distance'' to 28, which is the maximum by default... there, it's not possible. It is also this bug that causes the green worlds, the pink and black worlds, the total transparency of certain items, in short all the crashes...

Linked issues

Comments 3

Hello, I do not know if you tried to solve the problem, but to date, it is always present!

Considering how long the bug has not been updated, is this still an issue in 1.19.51?

Does the game crash for you on PS platform in the newest version? 

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Papou

(Unassigned)

Unconfirmed

PlayStation

1.19.20, 1.19.22 Hotfix

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