Earlier Before Render dragon rendering engine was introduced we could use Full bright texture packs which gave us ability to increase the viewing capability in dark areas but after render dragon was introduced shaders are no longer supported.
Also in Java edition players can change Gamma Value above 1.0 to get full bright effect but in bedrock edition gamma Value resets to 1.0 every time the game is opened.
Steps to Reproduce :
Note- You need to set storage to External for this.
Go to a file manager and open the following directory : Android>data>com.mojang.minecraftpe>files>games>com.mojang>minecraftpe>options.txt
In this options.txt file find a value called gfx_gamma
Change it's value from 1.0 to any higher value
Open Minecraft
Reopen options.txt file and observe
Observed Results
The gamma Value gets reset to 1.0
Expected Results (vanilla_parity)
The gamma Value stays to what you entered previously and in your minecraft worlds everything is light up like night vision potion.
Thank you for your report!
However, this issue is Invalid.
You reported a parity issue or feature request. We are only tracking parity issues that meet the following criteria on this bug tracker:
The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version
The feature behaves differently in one edition than in the other
The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before
Any parity issue that does not meet these criteria will not be tracked on the bug tracker and should instead be reported on the Feedback website.
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