mojira.dev
MCPE-161712

Experience in itself and experience particle works separeted.

Experience doesn't works properly: when experience is obtained far away from a player, experience particles don't move even when there is a water stream affecting but experience in itself works. If that water stream ends in the player, he will recive the experience normally.

Steps to reproduce:
1Make a one block high trident killer with a water stream and ice: do a 2Γ—1 air covered by glass and place some ice as flor and water in one of the coeners. Place an iron trapdoor in the flor with ice under it (the ice at the same height as the other two) just near to where the water stream is pointing and cover all that with glass avobe. The roof should be 3*1 glass. Place two pistons so when they are activated the head of the pistons touch both two blocks of glass in the roof that are avobe the two of water. Make a redstone clock of any speed (better if it's fast) and connect the output to the pistons. Throw to tridents where the head pistons are active.

2 extend the water stream with ice under it eight more blocks.

3 summon guardians at the trident killer.

What happens:
Exp particles will be standing at the trident killer but the player will still recive it.

Expectations:
Exp particles should go to the player normally and this should recive them.

Linked issues

Comments 2

[Mod] Umija5895M

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We're tracking this issue in MCPE-11181, so this ticket is being resolved and linked as a duplicate.

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Arturo MartΓ­nez

(Unassigned)

Unconfirmed

PlayStation

1.19.21 Hotfix

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