The screen size changes when opening Minecraft. This changes happens randomly and seems to swing between 2 extremes. When the screen size is normal (smaller icons, hud, etc.) The safe area needs to be set to 100% and the arrows meet all four Corners nicely. Then it will randomly change size, 'zoom in' and it will require the safe area to be set to 0% with a noticable shift towards the top of the screen. When this is set it becomes difficult to exit menus such as the game settings or the player's inventory. Multiple clicks may be required to click on menu features near the screen edge. No changes to the GUI scaling were made. Randomly, the screen size will back to "normal" and the safe area needs to be changed back to 100%. The attached screenshots are from 2 different sessions with no changes made to the settings between. The earlier set (20220903) shows the "normal" screen while the later is from later I'm the day.
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I found a work around. When I have the problem, if I force a rotation (flip my device over) the problem fixes. I can then rotate back the other way and it stays fixed.
I just upgraded to Android 13 on my Pixel 6 and upon opening Minecraft I was greeted with the UI being cut off on top. I tried the "safe zone" adjustment and found the same problem reported here. I had to adjust the slider all the way down to fit the arrows on the screen. Doing so causes the visual UI elements to fit on the screen, but the controls are also moved in from the edge which is annoying. Furthermore, the visual UI elements don't line up with the area where you have to tap them to actually use them. I have to tap below the visual element to actually activate the button. This misalignment aspect seems to affect only the top UI elements (emotes, chat, pause)
I have only just encountered the problem, and have not as of yet experienced the reported random fixing of the issue.