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MCPE-162956

Sprinting issues on Mobile Devices (Classic Control)

Hello Mojang,

Sprinting on Mobile does not work the same way as on other devices (like PC and Console)

We suddenly stop sprinting after we walk into a wall or when we jump over multiple blocks (like stairs made out of full blocks)

How to reproduce:

Step 1: Build a staircase out of blocks not actual stairs or a wall

Step 2: Turn on Classic control if you have to.

Step 3: Walk towards the Staircase/Wall you built.

Step 4: Notice how sprinting stops (it does not sprint automatically back again)

Expectation : Automatically sprinting after walking into obstacles (like walls etc.)

RealitySprinting stops after sprinting into an obstacle and we have to tap twice to sprint back again.

This is not supposed to be a feature feedback.

We are able to sprint automatically if we click on the left walking stick and push it forward on Console.

Same on PC except we have to hold a button (CTRL) to auto sprint.

It wasnt done well on the classic mobile controls.

Sprinting on mobile does not work like the CTRL button

 

Didn't see any report like this before (so i wanted to report it by myself)

Attachments

Comments 3

Is this not a feature? This has happened to be as long as I have remembered playing

Pretty sure it works the same way on consoles - if you sprint into a wall you stop sprinting and have to press sprint (L3) again. Seems like a feature request.

Since on every platform when running/sprinting into a wall, player stops, no matter what kind of sprint is selected, including classic controls on touch devices, closing as FR.

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Shibyte

(Unassigned)

Unconfirmed

Multiple

iOS 15.7

1.19.31 Hotfix

Retrieved