When player one walks the game shakes mobs like bees and bat move smoothly only the player is affected by the Frames. It started happening when the FPS experimental Bar showed up.
Observations
1. Only player one is effected in FPS dropping. While player two can run around with no problem. Only if player one doesn't move/look around. If player one stands still player two can move smoothly, until player one starts walking.
2. Turning the FPS bar down changes nothing.
3. Mobs aren't affected when Frame Rate drop for player one and two. Only players are losing frames.
Expected: Everything should run smoothly, as it has before the FPS bar showed up.
If more information is needed let me know.
Comments 3
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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