Steps to Reproduce:
Download the attached pack and create a world using it
Enable all experimental features available (I believe this isn't needed but I've always had experimental features on when testing)
Spawn the "Atlasaurus" entity
Tame it with wheat
Spawn a wolf
Tame the wolf
Make sure the dinosaur is standing and punch the wolf
Observed Behavior
The dinosaur will attack and kill the wolf even though they have been tamed by the same player.
Expected Behavior
The dinosaur will not attack the other entity.
Notes
Removing the delayed attack component and using the melee attack component fixes this.
Edit: Included video to demonstrate that it doesn't happen every time but does happen sometimes
[media]Attachments
Comments 3
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Could you please attach a video showcasing the issue? Also, do you need to enable any specific experimental toggles?
This ticket will automatically reopen when you reply.
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This is so annoying to deal with, keep trying to find coding ways around it but it just gets more complicated and doesn't work, pls fix