I noticed when crafting multiple items in a row (eg: firework rockets) that when the output option on the crafting table’s menu to craft is held the inventory screen lags and the pace of crafting slows to about 3 crafts a second, I understand with parity between Java and bedrock come some bugs, like shift click crafting, (crafting a whole stack instead of just 1) it appears to be very inconsistent, usually how it would work is that when I double tap the crafting output it would preform the aforementioned “shift click” crafting and craft the stack with no lag, however this is exclusively within the player crafting menu and is very inconsistent within the crafting table menu, so where instead of creating a stack it would just craft 2 so I’m left to tap individually for every item in that stack, this bug is relatively benign but on larger servers where an item economy is present and multiple stacks of processed items are needed it becomes a hassle to craft in bulk,
please fix this as soon as possible thanks
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