Description:
Slabs, stairs and pistons have zfighting problems when they are waterlogged
Steps to reproduce:
1. Place a block
2. Break they block in the ground to control the water
3. Put water in the block
4. Watch in the sides of the block
Expected results:
See the side of the block without water
Observed results:
The block and the water have z fighting
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We're tracking this issue in MCPE-44922, so this ticket is being resolved and linked as a duplicate.
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