When a player is on fire, the player walking/sprinting animation speed doubles and the fire animation in first person view screen is bigger on Bedrock Edition.
Steps To Reproduce:
Open up Minecraft Bedrock Edition And Java Edition. (For Comparing Both The Versions)
Create A World Of Any Type. (Superflat, Normal, Single Biome, etc...)
Light Yourself (The Player) On Fire, In Both Java And Bedrock Edition.
While Comparing Both Java And Bedrock Edition, You Will See That The Player Walking Animation of When The Player Is Set On Fire is much much faster Aswell As The Fire On First Person View Being Much Larger On Bedrock Edition.
Linked A Video Below Regarding The Bug. (Extremely sorry for the incredibly laggy footage)
Thank you for your report!
However, this issue is Invalid.
You reported a parity issue. We are only tracking parity issues that meet the following criteria on this bug tracker:
The feature affected by the parity issue is present in both Bedrock Edition and Java Edition in the latest release or development version
The feature behaves differently in one edition than in the other
The parity issue was introduced in Buzzy Bees (Bedrock Edition 1.14 / Java Edition 1.15) or later and was not present before
Any parity issue that does not meet these criteria will not be tracked on the bug tracker and should instead be reported on the Feedback website.
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