When playing multiplayer servers, the game isn't refreshing the player list when queuing into different matches with different players and is showing players from previous rounds/hubs causing it to stack up and give an inaccurate report on who's actually in your game. I've attached a clip to better showcase the issue, as well as left some reproduction steps.
Steps to Reproduce:
1. Join any multiplayer server that is populated, I recommend the Hive
2. In the servers main hub, press the pause menu and check the player list, then return back to the game
3. Queue into a gamemode on the server and check the player list in the pause menu again
Observed Results:
The player list stacked, not removing the ign's of the players that were in the main hub
Expected Results:
The player list is only supposed to show a list of the players actively in your round, and not players from previous rounds or hubs
Thank you for your report!
However, this issue is Invalid.
Unfortunately we don't accept issues related to External Servers here on the bug tracker, but please add more details if you think this also affects multiplayer over Realms, LAN, or XBL.
I'd suggest contacting the server owner directly or seeking help on the Minecraft forums.
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