For those of us who use some sort of joystick / gamepad with mouse, button 1 and 2 together with optional side buttons lock while the game detects another input. (controller or touch).
Potential fixes:
Simply ad an option to lock inputs. Either touch, kbm or controller. 360 movement can be mapped to keyboard keys through 3d party software.
Add an option for users to toggle "ignore gamepad input" and "lock input method as mouse". This option not only help people like me who enjoy the game in a different playing style, it helps people with disabilities who need this feature to play the game.
Thank you in advance,
have a wonderful day!
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We're tracking this issue in MCPE-167447, so this ticket is being resolved and linked as a duplicate.
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