when putting a /damage command block on repeat, players continuously take damage each tick rather than only when the invulnerability timer is exhausted.
UPDATE: I have discovered that this bug is in relation to bug MCPE-167651.
This bug does not occur without a damage multiplier reduction behavior set. A more in-depth explanation is available in the above link, consider the rest of this report as inaccurate.
Steps to Reproduce:
give yourself Resistance 5.
Set a command block to damage yourself (i.e.: /damage @p 1 entity_explosion)
Go in survival mode.
Results:
You take damage at every tick.
Expected Results:
You take damage only when you're not in your hurt-invulnerable state, meaning taking damage roughly every half-second.
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