mojira.dev
MCPE-169249

Previously generated worlds with old world type are now infinite without converting

When I loaded up a world saved that still had the old world type before the option was removed had now instead generated an infinite world even though I didn’t convert it to infinite, it still said old on the world settings, can you fix this so that it’s 256x256 blocks again?

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Thank you for your report!
We're tracking this issue in MCPE-168705, so this ticket is being resolved and linked as a duplicate.

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Mick Mufson

(Unassigned)

Unconfirmed

Nintendo Switch

1.19.73

Retrieved