Trails & Tales Soundtrack does not play in game and in main menu, but it plays The Wild Update Soundtrack
Linked issues
is duplicated by 5
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Comments 10
I was about to create a publication of the same error, this happens to me in the Xbox series s version and the most frustrating thing is that they still do not equalize the volume level of the music / sound of the game
I also noticed that it doesn't contain the music: "A Familiar Room" and "Crescent Dunes" in survival mode when it was supposed to be in 1.20.
About sound definition
"music.menu" : {
"__use_legacy_max_distance" : "true",
"category" : "music",
"sounds" : [
{
"name" : "sounds/music/game/aerie",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/game/firebugs",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/game/labyrinthine",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/menu/menu1",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/menu/menu2",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/menu/menu3",
"stream" : true,
"volume" : 0.30
},
{
"name" : "sounds/music/menu/menu4",
"stream" : true,
"volume" : 0.30
}
]
},
still lacks two soundtracks in survival mode: "A Familiar Room" and "Crescent Dunes" . I could check it in the preview.
It has already been fixed in the menu, but it is still incomplete in survival mode. By the way, I take this opportunity to say that please fix the intensity of the volume with the new music and the old music of c418, it is noticeable that they are not at the same volume in the main menu of the game
[^OYJR7585[1].MP4]