If a structure block or /structure is copied to a structure using the 'flip xy axis' option, the trapdoor orientation will be incorrect.
Steps to Reproduce:
1. Structure blocks, or use /structure to save structures.
2. When loading, use the option 'xz-axis inversion'.
(The same end result would be achieved if only the x-axis or only the z-axis was inverted.)
3.Load. The trapdoors are all facing the wrong way, and some of them have even opened up.
Observed Results:
{*}{*}The trapdoor was oriented incorrectly after the application.
Expected Results:
The trapdoor is placed in the same orientation as when it was copied.
Before copying or loading without inversion
[media]
After loading using inversion.
[media]Linked issues
duplicates 1
Attachments
Comments 2
Thank you for your report!
We're tracking this issue in MCPE-66933, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
dupe of MCPE-66933