The sun and surrounding bloom looks black with enabled deferred pipeline on certain hardware.
Observed on:
Android Samsung Galaxy s10 SM-G9730
Windows 10 Intel UHD
Steps to Reproduce:
Create a world with attached resource pack, cheats and "Render Dragon Features for Creators" experimental toggle enabled
Enter the world and enable "Deferred Technical Preview" graphics mode in video settings
Run command "/time set noon"
Look at the sun
Observed Results:
The sun and surrounding bloom (if enabled) looks completely black (see attached screenshots)
Expected Results:
It would look normal
Notes:
It was observed with graphics debugger that during rendering of the sun, it sets the color of pixels to INF (infinity) which also later breaks the rendering of bloom.
Linked issues
is duplicated by 1
Attachments
Comments 4
Resolving temporarily as Awaiting Response. Could you please add an example resource pack that can be used to reproduce the issue to your report?
This ticket will reopen automatically when you reply.
Edited to include windows platform