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MCPE-174075

Having many torches causes strange lighting using the Deferred Render Preview

When having many torches the lighting becomes squared and does not work correctly. This has happened on both packs I've tried

Pack used in screenshot: https://www.mcbedrock.com/community/shaders-texturepacks/mcpe-bedrock-poggys-pbr-shader-pack-early_beta-no-rtx/#post-33450

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The expected result would be to not have these strange squares on screen, and to have regular lighting

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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in latest version? Could you please attach a video of problem reproducing?

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Ruby_Likes_Sonic_2

(Unassigned)

Unconfirmed

Windows

Windows 11

1.20.30.20 Preview

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