mojira.dev
MCPE-174524

Water splash sounds no longer plays after the addition of entering/exiting water sound

In the latest 1.20.30.24 preview, the entering/exiting water sound was added. However, instead of matching the Java Edition implementation and playing for players submerging their heads, it simply replaced the previous splash sounds, which means it also gets played in all the following situations:

  • Entering shallow water (even the lowest heights of flowing water)

  • Floating on the water surface (holding jump/ascend).

  • Throwing/dropping items onto water.

  • Mobs landing and splashing onto water.

  • Fishing.

In this case, the potential solution is to add the splashing sound back to that kind of situation, while keeping the new entering/exiting water sound and only playing it when the player's eye level enters or exits the water.

Linked issues

MCPE-174525 Sometimes, the water sound doesn't play at the right moment Resolved MCPE-174527 Entering/Exiting water plays incorrectly Resolved MCPE-174539 Player's sound played incorrectly on the water Resolved MCPE-174561 The recent Java parity of getting in the water and out the water audio is very poorly implemented Resolved MCPE-174618 Entities in water make LOUD sounds Resolved

Attachments

Comments 5

I hate this new sound effect so much, too damn loud.

i notice this too! its kinda annoying since the sound is loud. hope mojang fix this fast

 

Fixed in Minecraft Preview 1.20.40.21

I noticed it after the last update. Xbox series s version 1.20.3101.0

cheeseballs6006

This is fixed in preview 1.20.40.23.

lillybeacon

(Unassigned)

1095163

Confirmed

Multiple

vanilla-parity

1.20.40.20 Preview, 1.20.30.24 Preview, 1.20.30

1.20.40.21 Preview, 1.20.40

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