This is an issue with the D-pad in the operation method of Minecraft integrated version and mobile version.
The dash state is canceled when you hit a block, jump while climbing a stair block, attack a mob or player, etc. I would like to see an improvement so that once you dash, the dash state will not be canceled until you release the forward button. (Because it is difficult to press the forward button twice each time)
In addition, I would like to request an update to allow dashing in the air to improve operability in mini-games etc.
Thank you for your report!
We're tracking this issue in MCPE-10973, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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