Observed Result
Continuous use of redstone items that increase lag, such as devices that move large numbers of pistons, will send the player like a teleport to the point, perhaps initial respawn point.
Expected Result
I think it is inevitable that there will be more lag, but players should avoid being sent to unexpected places!
What is needed is the current location, but if there is a backup, it is better to be sent to the backup location.
I don't understand the system, but if you see a level of lag that could cause a jump, it might be nice to alert the player with a message, etc.
Linked issues
duplicates 1
Attachments
Comments 3


exactly the same

Thank you for your report!
We're tracking this issue in MCPE-175206, so this ticket is being resolved and linked as a duplicate.
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