I am working on a mob grinder in my creative world and it uses a flood room to kill mobs, but since 0.16.0, the mobs are not drowning, even when I switch to survival. I don't know if this is because the world is in creative, but the change log said nothing about changing how overland mobs react when submerged underwater
Linked issues
duplicates 1
Comments 3
Duplicate of MCPE-17460 – If you have not, please use the search function in the future, to see if your bug has already been submitted.
Affects Lenovo A10 as well.