mojira.dev
MCPE-176234

Rendering Bugs with Held Items in Deferred Preview

Certain items when held by an entity are rendered through blocks with the Deferred Renderer. So far I have seen this happen with bows (skeletons) and tridents(drowned).

[media]

This is a bow for context.

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Comments 3

I could not reproduce on the newest preview. 
What settings do you have set in deferred graphics options? 
What is the mob location in the world relative to yours in the screenshot? Does it matter at all if I'd want to reproduce? Does it need to be under/behind one block wall or can it be far underground?
Can you upload a video of the issue if this is possible?

This issue will reopen automatically when you reply. 

Then it may have been resolved while I was waiting for over a month for a response. My settings were on Ultra for the mentioned preview version. 

TheRealElektrika

(Unassigned)

Plausible

Windows

Windows 11

1.20.50.21 Preview

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