At times, when I set the in-game time to night, the sky correctly changes to a nighttime appearance. However, the rendered environment (i.e., the ground and surrounding terrain) remains lit as if it's daytime, leading to a clear discrepancy. Conversely, there are instances where I set the time to day or slept in the bed at night, yet the ground remains dark and night-like, while the sky still appears as daytime. also the mobs lighting varies with the sky. I wasn't encountering this problem in the previous versions.
We're tracking this issue at MCPE-175727, so I will resolve and link this ticket as a duplicate. A workaround to this issue is to disable the "Improved Input Response" option in Settings > Video.