I noticed that when only 1 TNT destroys blocks, dropping 100% of blasted blocks in Java edition. However, in bedrock edition, the component of "minecraft:explode" contorl the explosion power ,for example:
"minecraft:explode": {
"fuse_length": 1.5,
"fuse_lit": true,
"power": 3,
"causes_fire": false,
"destroy_affected_by_griefing": true
},
Can't dropping 100% of blasted blocks when the "power" is higher than "1".
I think it's a bug because explosion should not destroy drops when only 1 TNT explosed.
Thank you for your report!
We're tracking this issue in MCPE-56036, so this ticket is being resolved and linked as a duplicate.
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