mojira.dev
MCPE-180442

Hotbar Selector Rendering Over Item Text/Durability

The Hotbar Selector is rendering over the item/text renderer in the hotbar.

Steps to Reproduce:

  1. Download The Provided Pack

  2. Enable Pack

  3. Load into a world

  4. Put a item in your selected hotbar slot (example: diamond sword)

  5. Optional: Make it more than 1 item and give it damage

Observed Results:

The Item in the hotbar is visually darker, as well as the stack text and durability
Layered: Hotbar | Item/Text/Durability Renderer | Hotbar Selector

Expected Results:
The item in the hotbar appears fine, as well as the text and durability
Layered: Hotbar | Hotbar Selector | Item/Text/Durability Renderer
Screenshots:
Broken:

[media][media]

Attachments

Comments 2

[media][media][media]

This is an issue with the vanilla resources. It can be easily fixed by changing the layer of 'hotbar_parent' in the controls array of 'gui_hotbar_grid_item' to 5 in hud_screen.json.

lowercasebtw

(Unassigned)

1234843

Confirmed

Multiple

Windows 10 22H2

1.21.90.28 Preview, 1.21.84 Hotfix, 1.21.82 Hotfix, 1.21.0.20 Preview, 1.20.72 Hotfix, ..., 1.21.60.24 Preview, 1.21.60.28 Preview, 1.21.70.20 Preview, 1.21.51 Hotfix, 1.21.81 Hotfix

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