mojira.dev
MCPE-181616

Errors found in the deferred technical preview

Bugs found in Deferred Technical Preview 1.21.0.25 - 1.21.0.26

Device: Xiaomi Poco X6 pro

Texture packs:
-poggy's bright dreams
(in both modes)
-prizma shader

LIGHTNING:

In devices with Mediatek provider there is something that causes shadows in all dimensions and heights to begin to mark shadow lines all over the terrain. Curiously, this does not occur in blocks of water or lava, but it does make it quite tizzy.

POINT LIGHT SHADES:

There are light blocks that do not seem to respect this function when it is active, the names are detailed below:

-Red stone lamp
-frog light
(all variables)
-Copper bulb
(all variants and waxed)
-Sea lantern
-Lighthouse
-Luminous stone
-Jack o'lantern
-mushroom light
-Lower portal
-End portal
-lava

POWDER SNOW:

Lighting errors

ENCHANTMENT TABLE:

Error with the light emitted when activating point light shadows

SHADOWLESS BLOCKS:

Blocks that do not emit any type of shadow, not even from the sun or the moon I will leave them attached in an image

PLAYER SHADOW:

There are still several blocks that are not displayed correctly in the player shadow, actually they are the majority, you will understand why I don't specify which ones.

FOG:

At greater distances there will be more fog, but it is not diffuse, it is at least too abrupt.

BLOCKS THAT DO NOT CREATE SHADOWS WITH ACTIVE LIGHT SHADOW POINTS:

Blocks that do not generate shadow from light blocks.
I will leave them attached in an image

LIGHTING ERRORS IN CAVES:

At the entrances to the caves there are still several lighting errors with shadows that appear and disappear (video attached), also when you make a straight hole from the surface into a cave, the cave starts to have lighting errors no matter how far down it is.

TEXTURE ERROR IN DECORATED POT:

Texture collision error when viewed in the player's hand

GUARDIAN:

Buggy and darkened texture (may affect other mobs depending on texture pack)

CRYSTALS AND GLASS:

Mobs like the Guardian can overlap the texture of these blocks even if the mob is behind them.

WATER:

The banners have graphical errors when submerged in water.
(mobs may also have this error depending on the texture pack)

Running water has problems with shadows.

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Comments 1

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Chicocreeper955

(Unassigned)

Unconfirmed

Android

Android 14

1.21.0.26 Preview

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