After enabling the experimental feature, the graphics mode setting does not appear, whether with a resource pack for deferred rendering or without.
This feature is missing only on PlayStation and possibly on the Switch (understandable, since it doesn't even run smoothly without this feature), but every other platform can already test this feature.
Additionally, the documentation in the changelogs contains no information about these features being absent from the PlayStation Preview.
While the feature can be found in the world creation settings on the PlayStation Preview, it is disabled in the video settings.
Your transparency regarding development progress leaves much to be desired.
I hope that this request will not be ignored like the one from my predecessor on April 11th of this year.
Best regards
Thank you for your report!
We're tracking this issue in MCPE-180518, so this ticket is being resolved and linked as a duplicate.
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