iPad (6th generation)
After clearing a trial chamber with my friends, we went back through to try and do the ominous vaults. We only managed to activate one ominous trial spawner. At this time we discovered the bug where ominous trial spawner mobs do not drop your stuff. This is relevant because after we finished the ominous trial (we received keys, the spawner went dormant) the spawner has continued to spawn monsters (specifically husks) that have the extra gear, and also the delete your stuff glitch. The continuing glitch is how we realized something was wrong, and we then we noticed the better armour and gear. The mobs are the only part of the ominous trial that have continued (no projectiles, blue flames, or ominous reward loot)
Steps to reproduce:
Locate a trial chamber.
Complete one ominous trial.
When the same spawner refreshes (wait for 30 minutes), activate it.
Observed result:
The mobs still spawn with ominous trial gear and an ominous trial specific glitch.
Expected result:
The monsters that spawn are the non-ominous version.
Linked issues
is duplicated by 4
relates to 1
Attachments
Comments 13

Ominous trial mobs not dropping picked up loot is tracked at MCPE-182630.
I'm on Bedrock Windows 10 edition, and I also had a similar situation where the ominous effect ended, but the trial spawner continued to spawn zombies with gear. However, the amount of mobs, and the particle effects were that of a normal trial spawner. Also, there were no potion effects or ominous loot.
[media]I'm on Bedrock Windows 10 edition, and I also had a similar situation where the ominous effect ended, but the trial spawner continued to spawn zombies with gear. However, the amount of mobs, and the particle effects were that of a normal trial spawner. Also, there were no potion effects or ominous loot.
[media]My friend and I also encountered this situation. Because we stayed in the trial chamber for too long, we triggered the trial monster-generating brick again. As a result, all of them were elite monsters. Because they ran out of supplies, many people were killed. , including me who had never died once, so in the end we could only pick up some equipment and escape from the trial chamber.
This has been a recurring issue for me in several trial chamber structures. I did notice that it is only the mobs' weapons and armor that are effected. Mobs that only increase in number during the ominous trials, such as breezes, spiders, or slimes, will spawn the correct amount for a normal trial, even after an ominous trial has taken place. The issue is just with the weapons and armor of zombies, skeletons, etc. who retain the ominous trial's buffed armor after the ominous trial is over.
This has been a recurring issue for me in several trial chamber structures. I did notice that it is only the mobs' weapons and armor that are effected. Mobs that only increase in number during the ominous trials, such as breezes, spiders, or slimes, will spawn the correct amount for a normal trial, even after an ominous trial has taken place. The issue is just with the weapons and armor of zombies, skeletons, etc. who retain the ominous trial's buffed armor after the ominous trial is over.
I had this issue as well on android. I had to log out during an ominous trial, so my best guess is that I ran out of trial omen during a loading screen or something. It acted like a normal spawner except the mobs it spawned had the weapons and trimmed armor like in an ominous trial. (Also it's a baby zombie spawner so I officially have the worst block in Minecraft XD)
I have done a few ominous trials and regular trials in my world, and the glitch only seems to be affecting the 1 baby zombie spawner and 1 skeleton spawner in the trial chamber, and no other spawners. The only think special about them if it's not the loading screen issue is that for a bit they were right next to my "home base", so I was there right when the cooldown finished.
I had this issue as well on android. I had to log out during an ominous trial, so my best guess is that I ran out of trial omen during a loading screen or something. It acted like a normal spawner except the mobs it spawned had the weapons and trimmed armor like in an ominous trial. (Also it's a baby zombie spawner so I officially have the worst block in Minecraft XD)
I have done a few ominous trials and regular trials in my world, and the glitch only seems to be affecting the 1 baby zombie spawner and 1 skeleton spawner in the trial chamber, and no other spawners. The only think special about them if it's not the loading screen issue is that for a bit they were right next to my "home base", so I was there right when the cooldown finished.