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MCPE-183451

Frog and tadpole pathfinding breaks when they swim into waterlogged fences

When a frog swims into a waterlogged fence, it will try to swim straight through. This locks the frog into a loop of trying to swim through the fence infinitely. The frog and tadpoles in the screenshot are "trapped" because of this but will pause every so often to glance at you.

If you try to lure them away with slimes they will not respond. You can remove the frogs from the fence with a lead, and their pathfinding will continue as normal, however.

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Thank you for your report!
We're tracking this issue in MCPE-39073, so this ticket is being resolved and linked as a duplicate.

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-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

Thank you for your report!
We're tracking this issue in MCPE-39073, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.

StanTheMan47

(Unassigned)

Unconfirmed

Windows

Windows 10

fences, frog, pathfinding, waterlogged-blocks

1.21.1 Hotfix

Retrieved