This started on 1.20.80, but there was no complete confirmation of the issue until recently. On PS5 or PS4, the issue is that the minecraft:eyeofender_death_explode_particle
crashes your game if multiple of them are repeated at a time or activated simultaneously. We're unsure if the issue is an overflow error, memory not being appropriately cleared, or rendering issues. Still, it crashes the game and could potentially crash anyone's world if the Eye of Ender is used in Survival (I will try to get footage of it happening) or if the particle command runs that particle. We tested this in a hosted multiplayer creative world to demonstrate the issue, and it seems when using an item previously created from an earlier version of bedrock, the item completely crashes the game due to the following particle being used.
Expected Result:
Even after repeated use, the particle should not crash the game, like before 1.21 and 1.20.70.
Observed Result:
The particle has a chance to instantly crash your game after use or crash after extensive use.
This is the only particle crashing the game; other particles seemingly haven't caused any issues, but we will update the page if there's new information.
Steps to reproduce:
Create a new world (Flat recommended)
Give yourself a command block
Input this command:
particle minecraft:eyeofender_death_explode_particle ~ ~1 ~
Set it to a repeating command block, always active, ticking rate 0.
NOTE: You'll increase the likelihood of crashing your game if you have more commands running the particle.
I will be updating this page soon with attachments relating to the issue. It's hard getting footage when PlayStation can't save a recording after your game crashes.