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MCPE-184705

Minecraft Bedrock 64-bit Float Generative World

In Minecraft Bedrock, due to the use of 32-bit floats (unlike 64-bit floats in the Java version) So the scope of world generation is much smaller than the Java version. A very slight jitter first appears at X/Z = ± 16384 and becomes more pronounced at greater distances.

Minecraft Bedrock should use 64-bit floating point numbers to generate the world.

Linked issues

Comments 4

We should get rid of the backward equipment completely.

We should get rid of the backward equipment completely.

World generation already uses 64-bit floats. The player jittering/stuttering on high coordinates is tracked at MCPE-65298.

World generation already uses 64-bit floats. The player jittering/stuttering on high coordinates is tracked at MCPE-65298.

xiaoyiyou

(Unassigned)

Unconfirmed

Windows

All

1.21.20.24 Preview

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