mojira.dev
MCPE-184705

Minecraft Bedrock 64-bit Float Generative World

In Minecraft Bedrock, due to the use of 32-bit floats (unlike 64-bit floats in the Java version) So the scope of world generation is much smaller than the Java version. A very slight jitter first appears at X/Z = ± 16384 and becomes more pronounced at greater distances.

Minecraft Bedrock should use 64-bit floating point numbers to generate the world.

Linked issues

Comments

migrated

We should get rid of the backward equipment completely.

migrated

We should get rid of the backward equipment completely.

Jarl-Penguin

World generation already uses 64-bit floats. The player jittering/stuttering on high coordinates is tracked at MCPE-65298.

Jarl-Penguin

World generation already uses 64-bit floats. The player jittering/stuttering on high coordinates is tracked at MCPE-65298.

migrated

(Unassigned)

Unconfirmed

Windows

All

1.21.20.24 Preview

Retrieved