mojira.dev
MCPE-185316

Horse armor does not render on a horse when using resource packs with a minimum engine version of 1.17.0 or lower

Steps to reproduce:

  1. Import and apply the attached resource pack:

[media]
  1. Create/open a world

  2. Tame a horse

  3. Put any kind of horse armor on it

Observed result:
The horse armor is not rendered at all.

Expected result:
The horse armor is rendered, since the resource pack does not change its textures.

Related issues

Attachments

Comments

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TheSkyType

This issue is existent with texture packs that are 32x resolution or higher. All horse armor appears to render invisible on horses, and iron golems additionally appear “corrupted” with a purple and black texture. I’ve attached a 32x resolution texture pack where the issue is existent to the report. 

TheSkyType

For any moderator or helper that wants to reproduce;

1. Download the dgr_faithful 32x resource pack attached to the report and add it to your game

2. Launch Minecraft and apply the resource pack via global resources 

3. Create a creative world, spawn a horse, tame the horse, and put any kind of horse armor on it

Expected results: The horse armor is supposed to be visible on the horse

Actual results: The horse armor is not visible on the horse

 

Additionally, a moderator, a helper, or the reporter themselves should re-title this report to specify that horse armor doesn’t render on horses specifically when using resource packs with 32x resolution or higher 👍🏼

TOSHI0912

※Resolved? Nothing has changed for me. I have horse armor equipped, but it looks like I have no equipment... (※I wonder if it's because I'm using an external resource pack? It's just for appearance, so I don't really care, so it's resolved (lol)
(※App Ver.1.21.41.01, device used sony SOG09 Xperia5 Ⅳ Android14/Voted for this report./Translation used)

Jarl-Penguin

Per MCPE-186112 (and I can confirm) a 32x resource pack is not necessary, an empty resource pack with just a manifest can be used to reproduce the issue.

[Mod] OcelotOnesie

This only occurs when min_engine_version in manifest.json is set to 1.17.0 or lower.

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Hey people, i noticed that the Classic Texture Pack from marketplace also causes the same issue with the invisible horse armor

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Hey people, i noticed that the Classic Texture Pack from marketplace also causes the same issue with the invisible horse armor

TheSkyType

Iron golem counterpart to this issue: MCPE-186199

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I'm on Xbox and it doesn't render at all. The same horse viewed on my iPad renders the armor perfectly. 

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I'm on Xbox and it doesn't render at all. The same horse viewed on my iPad renders the armor perfectly. 

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A similar issue I'm finding is that if the horse behavior.json is modified at all, horse armor will not render.

Tested using an exact copy of the horse behavior.json from the bedrock samples and I'm finding that the horse armor will not render at all.

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A similar issue I'm finding is that if the horse behavior.json is modified at all, horse armor will not render.

Tested using an exact copy of the horse behavior.json from the bedrock samples and I'm finding that the horse armor will not render at all.

deadhousegames

I am seeing the same thing as EwokSithLord747 - ANY change to the horse.json in a behavior pack is causing the horse armor not to render. My engine versions are set to 1.20.30 in both the resource and behavior packs, and the horse isn't even being modified in the resource pack. 

DriftySpy919510

(Unassigned)

1287896

Confirmed

Multiple

iOS 16.7.1

1.21.40.21 Preview, 1.21.20, 1.21.30.24 Preview, 1.21.21 Hotfix, 1.21.22 Hotfix, 1.21.23 Hotfix, 1.21.30, 1.21.31 Hotfix

1.21.40.23 Preview, 1.21.40

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