I've noticed some passive mobs are becoming hostile with the difficulty set to Peaceful.
Comments 4
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Load a world in Peaceful Mode (Can be either Creative or Survival) and allow some time for mobs to spawn
Find a Wolf or Fox but do not interact with it in any way. Just be sure to stay within its spawn region
Wait for a Sheep or Chicken to spawn in the same area as the mobs mentioned above
When a Wolf sees a Sheep, its eyes will turn red as if it was attacked by the player then chase and jump on the Sheep until it dies
If a Fox sees a Chicken, the Fox will attack the Chicken until it dies then run away, taking the dropped piece of Raw Chicken with it
What should be seen is the opposite where Peaceful Mode is what it's meant to be, Peaceful with no hostility whatsoever
This is working as intended, see MC-141141.
Your report does not contain enough information to understand or reproduce the problem.
To help in confirming your report, please add the following information to the Description, as shown here:
Try following your steps to make sure you include everything and can still reproduce the issue yourself.
Screenshots and videos are also helpful, though they should not be used as a replacement for the above information
This report has been temporarily resolved as Awaiting Response. It will automatically reopen when you add information. Please follow the format shown and include all sections (steps, observed, expected). Reports that do not contain all of the requested information and complete steps to reproduce the issue may be closed as Incomplete.
Please review the Bug Tracker Guidelines before creating additional bug reports.
Many players find this Bug Report Creation Form useful for filling in all helpful information.