The Component is meant to make the block appear transparent if the texture has transparent spots
Endrawart.json has geometry and Brown_tint_glass.json doesn't, other then that and Light level emission/dampening, they're identical
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Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, could you please add it to the affected versions (or mention it if you are not the reporter)?
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