Normal hostile mobs spawn everywhere in the Pale garden at night. It ruins the experience. They're not supposed to spawn only the creeking is suppose to spawn in this biome. Just like the deep dark mobs were everywhere on bedrock version. Please fix this?
Comments 3
This is intentional based on this quote from this article
You’re luckily reading this from the comfort of your screen, safe from creakings and all the other hostile mobs that spawn in the pale garden after night falls.
Working as intended