mojira.dev
MCPE-188984

Riptide tridents do not launch the player as high when used up against a wall

This was never a problem until this update, where people are saying that riptide overall has been nerfed by around 20%. No one else has made a report on this from what I have seen so far.

I stand in a 1x1 water source, while pushing up against two walls. Before the update, you would still get launched up, but afterwards, you fly up a block or two, and then get sent back down. When I moved slightly off of the wall however, Riptide works normally. I have attached a youtube video showing this.

The onedrive link apparently wasn't working, so here is a youtube link:

https://youtu.be/l-a39jRzZ8E

Steps to Reproduce:

  1. Dig a hole at least 4 blocks deep

  2. Place water at the bottom of the hole

  3. Stand in the hole and move up against the wall

  4. Look up and use a Riptide trident

Observed Results:

The player is launched only a few blocks up in the air.

Expected Results:

The player should be launched the same distance as when they are not touching a wall.

Comments 2

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migrated

(Unassigned)

1637343

Confirmed

Multiple

Windows 11

1.21.50, 26.40.22/23 Preview

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