This was never a problem until this update, where people are saying that riptide overall has been nerfed by around 20%. No one else has made a report on this from what I have seen so far.
I stand in a 1x1 water source, while pushing up against two walls. Before the update, you would still get launched up, but afterwards, you fly up a block or two, and then get sent back down. When I moved slightly off of the wall however, Riptide works normally. I have attached a youtube video showing this.
The onedrive link apparently wasn't working, so here is a youtube link:
Steps to Reproduce:
Dig a hole at least 4 blocks deep
Place water at the bottom of the hole
Stand in the hole and move up against the wall
Look up and use a Riptide trident
Observed Results:
The player is launched only a few blocks up in the air.
Expected Results:
The player should be launched the same distance as when they are not touching a wall.
Comments 2
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