If you place a renamed container (like barrels, chests, trapped chests, or dispensers) and pick it up again it won't stack with containers that have never been placed.
Steps to reproduce:
1. Obtain a stack of barrels.
2. Rename the barrels in an anvil.
3. Place one barrel in the world and pick it up again.
Observed Result:
The broken barrel does not stack with the stack of barrels.
Expected Result:
The broken barrel stacks with the other barrels (as it does in Java Edition).
I tested it with barrels, dispensers, chests and trapped chests.
Thank you for your report!
We're tracking this issue in MCPE-188635, so this ticket is being resolved and linked as a duplicate.
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