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MCPE-190647

Item breathing animation is not smooth when a world's Days Played count is high

Summary:

When a world has a high Days Played count, the breathing animation for held items is not smooth. The higher the count, the less smooth the animation becomes. This issue does not occur in 1.21.61.

Steps to Reproduce:

  1. Create a new world with the Show Days Played game rule enabled

  2. Place a repeating command block

  3. Type /time set day in the command block

  4. Activate the command block

  5. Wait until the Days Played count goes over 1000 days

  6. Deactivate the command block

  7. Hold an item

Observed Results:

The item’s breathing animation is choppy and not smooth.

Expected Results:

The number of days that have passed in a world should have no effect on the breathing animation for items.

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[Mod] OcelotOnesie

(Unassigned)

1380526

Community Consensus

Windows

1.21.70.24 Preview

1.21.90, 1.21.90.20 Preview

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