Ore UI will get stuck in the face of pages with too many options, resulting in a lower frame rate.
For example, when editing a world page, if you import too many resource packages or behavior packages, when adding resource packages or behavior packages, the sliding page will feel that the page is obviously stuck, which was rarely the case in the previous json UI.
Normal situation: When Ore UI faces too many option pages, sliding pages should not lead to jamming and frame rate decrease, which should be consistent with json UI.
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