It is normal in our scenario to have multiple LAN games running (via BDS), and prior to the 1.21.60 UI “Play menu” update, all of the local BDS servers always showed up fine. When the new Play menu update took effect, it now will only show ONE of the LAN servers, seemingly at random.
I have run two copies of 1.21.62 in Windows, side by side, one with the new Play menu rollout, and one without, and the old menu will always show ALL the games, while the new one will only ever show ONE of them.
This seems to be a new bug introduced by the menu update.
Linked issues
is duplicated by 12
Attachments
Comments 16
Client version is 1.21.62 on Windows 10/11.
BDS server version is 1.21.62.01 on Ubuntu. 4 servers running, each on a unique IP, all on standard port 19132.
Clients and servers all on same subnet.
The OLD UI shows all 4 servers (and always has), with no issues whatsoever:
[media]The NEW UI will only ever show ONE server, and if the client is restarted, it will cycle to any random one of the 4 servers at random, but never shows more than one.
[media][media]It makes no difference if the server-name is changed, I’ve set them to different names and the behavior in the client is identical.
Not the OP but here is a video showing this: https://youtu.be/MaPEBTORM5g If I join a game and exit out, it seems like it changes servers as to which one shows up. I have six minecraft servers running on my LAN and I’ve changed nothing about how the servers have been configured.
Hello again!
We would appreciate information if the servers are being run on one host or different hosts across your LAN network? If you managed to run a few BDS from one host, could you explain how you did it?
This information will help us evaluate the issue!
From the LAN view, each BDS server appears as a unique host (each has a unique MAC/IPv4) on the LAN, and all are exposed through port 19132.
Internally, each BDS server is a Docker container running on the same Linux host, attached to a macvlan network in bridge mode, but this is transparent to the outside LAN world.
Do we know if this is going to be fixed in the spring to life update tomorrow? I’ve also had the issue on my Ubuntu server running docker Minecraft servers.
https://github.com/itzg/docker-minecraft-bedrock-server/discussions/496
Well I had no idea you could manually connect to a server. At least there is a workaround. It’s pretty ridiculous that this has been broken since February. Can we at least get an option to go back to the old menu that actually works?
Hello and thank you for your report!
However I was not able to reproduce this issue.
Could you provide a video/screenshot and informations about the platform (system specifications, BDS version etc.)
This will help us better understand and hopefully reproduce the issue.