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MCPE-190955

Skin setting to slim when supposed to be wide

As the summary said, my custom selected skin keeps setting itself to Alex slim when supposed to be set to Steve wide each time after closing Minecraft Bedrock for Windows 10 & 11. It remembers the selected cape just fine but defaults to slim. This has only happened after the current update and from what I’ve seen, this was an old bug in a previous version from 5 years ago. How on earth did Microsoft/Mojang manage to make this bug resurface like this? The skin I’ve had designed is meant for Steve wide and not Alex slim. Screenshot 1 is what happens, screenshot 2 is for comparison.

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[Mod] OcelotOnesie

We're tracking this issue at MCPE-189739, so I will close this ticket as a duplicate.

Ash Nakano

(Unassigned)

Unconfirmed

Windows

Windows 10 & 11

1.21.62 Hotfix

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