Resistance 4 and higher grants virtual invincibility, potentially making addons and command-based mechanics overpowered. This is widely considered a bug, regardless of whether the amplifier is capped at 4, 225, or 255.
Implementing a nerf to address this issue would benefit the community, particularly for those who do not seek complete immunity to damage. A proper cap on damage resistance, such as at 225 or 255, would help maintain balanced gameplay for future addon and command creation.
While some may oppose addressing this issue, their resistance to bug fixes ultimately prioritizes their own advantage over game balance. Ignoring necessary fixes only enables unintended mechanics, which is not beneficial for the broader community.
you can do this to check in steps which is very simple,
grant yourself resistance infinite 4 or higher to test if this is a true potential god-mode. Especially it being clearly shown and stated.
take damage for however long you want and tell me the result, no trolls bc trolling is unprofessional. all on bedrock edition
Thank you for your report!
However, this issue is Invalid.
You have posted a feature request or a suggestion. This site is for bug reports only.
For suggestions, please visit The Minecraft Feedback Site or visit the Minecraft Feedback Discord server.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki