noticed a few movement issues while playing in survival.
while swimming in water the player model would occasionally stop swimming on it's own even though the button wasn't released.
also while swimming and holding the forward button the game recognizes an extra input indicated by the circle popping up on screen.
while in a boat the circle pops on screen while holding the two buttons on both sides of the screen (would be nice to update movement controls for boats to be honest).
while moving in boats the player camera would occasionally jump around and the boat would also change directions because it's recognizing the additional unintended input from the player.
when you double-tap to sprint the player model would occasionally sneak instead.
while running the player model would occasionally stop or slow down even though nothing is obstructing the player. This would also sometimes cause a similar response to point 5 where the player is unintentionally sneaking when they are meant to be sprinting.
player model not sprinting in water.
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