[See picture].
Based on terrain_texture.json from latest Bedrock Samples I only added an additional variation for the Pale Moss Carpet Side Base and Tip instead of just one. But it is ignored. The exact same code works fine for Pale Hanging Moss (code below.)
"pale_moss_carpet_side": {
"textures": [
{
"variations": [
{ "path": "textures/blocks/pale_moss_carpet_side_base" },
{ "path": "textures/blocks/pale_moss_carpet_side_base2" }
]
},
{
"variations": [
{ "path": "textures/blocks/pale_moss_carpet_side_tip" },
{ "path": "textures/blocks/pale_moss_carpet_side_tip2" }
]
}
]
},
Pale Hanging Moss: (Works fine)
"pale_hanging_moss": {
"textures": [
{
"variations": [
{ "path": "textures/blocks/pale_hanging_moss_middle" },
{ "path": "textures/blocks/pale_hanging_moss_middle2" }
]
},
{
"variations": [
{ "path": "textures/blocks/pale_hanging_moss_tip" },
{ "path": "textures/blocks/pale_hanging_moss_tip2" }
]
}
]
},
Is something missing that makes it ignore its variations??
It can be easily recreated to be confirmed. Thanks!
Please attach the texture pack needed to reproduce and confirm this.