As the description says. its pretty straight forward. As of the latest update the game will now pause during a multiplayer hosted save game. This was not the case before hand in multiplayer. If it was single player I could understand that but again this is MP it should not be pausing for any reason at all.
I only noticed this because I seen the ‘Game is pause’ box at the bottom next to my profile button and that never was there…
As you can see with the screenshots this is a MP enabled game so not sure what is going on but hope this is addressed quickly because Im betting if anyone connects/connected to my game while this is happens it will not be pretty.
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I'm just asking for this to be definitely tested and making sure it is has been implemented properly. If someone on the QA or Dev team says this and they tested people can join at any given moment… okay. But again as it stands far as I can tell it does not.
This just started to happen… and I even stated in the discord #bedrock-mechanics channel to some moderators that people had issues joining in since again ‘the game already paused and frozen' so they cant join as you are in the invite or doing anything else that causes the client/server to paused the game.
Okay thanks to the mod SIsilicon in the discord joining my game. it was proven this is working as intended so what was the issue before could been just temporary on my side. Whatever was the reason its not an issue it seems. so again thanks SIsilicon for QA live testing this with me, greatly appreciated.
Your game is paused because you're the only player in the world. The game will be unpaused when someone joins your world.
From the changelog: