Copper grates seems to not have any allocated shadows. Glass in the water (when looked through) gets rid of all the pixilated shaders and makes it brighter. When going into the menu to change settings, the overworld is affected with a purple type of hue and is very noticeable at night (it goes away, but lingers for a bit). In the end (not sure if it's intended or not) there's a flashing light in the sky. It's kinda cool, but I think the purple hue I was experiencing in the overworld, is meant to be in the end. Also, when adjusting the vibrant visuals settings, the brightness bar gets really pixilated and sometimes the pictures of the creepers.
That's all the bugs I can find so far. Thank you for bringing this experience to Minecraft and I look forward to getting fully back into the game when it releases.
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