mojira.dev
MCPE-20376

Pistons are "de-activated" on join/restart, breaking ladders/signs/etc..

When a map is reloaded, extended pistons seem to "retract" yet not retract as it doesn't move (so it is not really noticeable). However, if an object, such as a sign or a ladder, is attached to it, it will break when it is loaded.

By reloading, I mean exiting and rejoining the game.

This bug is reproducible. Activate a sticky piston, put a block at the end, then put a ladder. After reloading, it will break.

Also, the version is 1.0.4 not 1.0.4.11 , I dont think 1.0.5 or 1.0.4.11 was released.

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migrated

BTW, file 001 comes first.

Adrian Östergård

Duplicate of MCPE-17464 – If you have not, please use the search function in the future, to see if your bug has already been submitted.

migrated

(Unassigned)

Unconfirmed

Tablet - iOS - iPad Air 2

1.0.4.11

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