Update by @unknown
The speed effect doesn't apply to all mobs/entities.
What I expected to happen:
I expected the command /effect @e speed 150 50 to apply to all entity/mobs
What actually happened:
Several mobs were unaffected.
Steps to Reproduce:
Use the command /effect @e speed 150 50
Notice that some mobs are not affected
List of mobs that don't appear to get the speed affect (update):
Creeper
Villager
Zombie
Pigman
Sheep
Original Description:
Steps to Reproduce
1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it
Comments 8
I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.
I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.
I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.
I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.